Stat prefixes
When an item receives a negative modifier it means the item is cursed.
Cursed items cannot be unequipped. Visit a High Priest to uncurse the item. Simply say “Uncurse” to be able to unequip it or “Purify” to revert the item to it’s positive form.
For example a purified Frail (-8 str) will turn into a Hero’s (+8 str) modifier.
Strength |
Intelligence |
Dexterity |
Amount |
Warrior’s |
Apprentice’s |
Cutpurse’s |
+2 |
Veteran’s |
Adept’s |
Thief’s |
+4 |
Champion’s |
Wizard’s |
Cat Burglar’s |
+6 |
Hero’s |
Archmage’s |
Tumbler’s |
+8 |
Warlord’s |
Magister’s |
Acrobat’s |
+10 |
King’s |
Oracle’s |
Escape Artist’s |
+12 |
Weakling’s |
Fool’s |
Heavy |
-2 |
Enfeebling |
Simpleton’s |
Leaden |
-4 |
Powerless |
Infantile |
Encumbering |
-6 |
Frail |
Senile |
Binding |
-8 |
Diseased |
Demented |
Fumbling |
-10 |
Leper’s |
Madman’s |
Blundering |
-12 |
Armor suffixes armor/shields
Suffix |
Armor amount |
Defense |
+5 |
Guarding |
+10 |
Hardening |
+15 |
Fortification |
+20 |
Invulnerability |
+25 |
Invincibility |
+30 |
Penetration |
-5 |
Vulnerability |
-10 |
Disharmony |
-15 |
Distress |
-20 |
Disaster |
-25 |
Catastrophe |
-30 |
Prefix |
HP amount |
Durable |
+5 |
Substantial |
+10 |
Massive |
+15 |
Fortified |
+20 |
Tempered |
+25 |
Indestructible |
+30 |
Chipped |
-5 |
Flimsy |
-10 |
Broken |
-15 |
Crumbling |
-20 |
Rotten |
-25 |
Decomposing |
-30 |
Armor prefixes clothing
Prefix |
Armor amount |
Iron |
+1 |
Steel |
+2 |
Meteoric Steel |
+3 |
Obsidian |
+4 |
Onyx |
+5 |
Adamantium |
+6 |
Glass |
-1 |
Rusty |
-2 |
Aluminum |
-3 |
Pitted |
-4 |
Dirty |
-5 |
Tarnished |
-6 |