Using anatomy on a player or npc will determine their physical strength, agility and stamina.
If your anatomy skill is higher than 75 it will show the percentage of stamina the target has left with the message:
“This being is at xxx% of his max vigor.”
Anatomy will also increase your damage with melee weapons and the amount healed with bandages.
Strength
Strength | Message |
---|---|
0-15 | like they would have trouble lifting small objects. |
16 - 30 | Rather Feeble. |
31 - 45 | Somewhat weak. |
46 - 60 | To be of normal strength. |
61 - 75 | Somewhat strong. |
76 - 90 | Very strong. |
91 - 105 | Extremely strong. |
106 - 120 | Extraordinarily strong. |
121 - 135 | Strong as an ox. |
136 - 150 | One of the strongest people you have ever seen. |
151 or higher | Superhumanly strong. |
Dexterity
Dexterity | Message |
---|---|
0 - 15 | like they barely manage to stay standing. |
16 - 30 | Very clumsy. |
31 - 45 | Somewhat uncoordinated. |
46 - 60 | Moderately dextrous. |
61 - 75 | Somewhat agile. |
76 - 90 | Very agile. |
91 - 105 | Extremely agile. |
106 - 120 | Extraordinarily agile. |
121 - 135 | Moves like quicksilver. |
136 - 150 | One of the fastest people you have ever seen. |
151 or higher | Superhumanly agile. |