Swordsmanship

Swordsmanship gives you proficiency in the use of bladed weapons such as swords, katana's, axes and polearms.

Swordsmanship will increase the damage and hit chance with bladed weapons.

Weapon Damage (x dices with x sides + fixed damage) Speed (Higher is faster) Hit type Blocks casting if equipped
Axe 4d7 33 Normal Yes
Axe of Anias 3d5+35 50 Spell hit: Spell: Explosion Chance of effect: 50% Circle 5 No
Balthazaar’s Chilling Scimitar 2d7+20 71 Spell hit: Spell: Ice Strike Chance of effect: 50% Circle: 10 No
Bardiche 5d6+3 22 Normal Yes
Bardiche of Lynx 5d6+38 33 Random slayer type each hit (Not human slayer) No
Battle Axe 3d6 38 Normal Yes
Broadsword 1d18+1 45 Normal Yes
Butcher Knife 2d4 45 Normal Yes
Cleaver 2d4+1 40 Normal Yes
Cutlass 2d7+2 45 Normal Yes
Double Axe 3d6+4 35 Normal Yes
Enchanted Sword of Zulu 1d23+35 38 Spell hit: Spell: Random(5 kinds) Chance of effect: 50% Circle: 5 No
Executioner’s Axe 3d5 33 Normal Yes
Halberd 5d6+5 15 Normal Yes
Halberd of Alcatraz 5d6+60 8 Normal No
Hatchet 1d8+1 40 Normal Yes
Katana 1d16 58 Normal Yes
Katana of Kieri 2d8+35 87 Normal No
Katana of the Fire Element 1d16+25 87 Spell hit: Spell: Fireball Chance of effect: 30% Circle: 5 No
Large Battle Axe 3d6+2 38 Normal Yes
Longsword 3d5+2 45 Normal Yes
Mystical Axe 4d7 33 Normal No
Mystical Bardiche 5d6+3 22 Normal No
Mystical Battle Axe 3d6 38 Normal No
Mystical Broadsword 1d18+1 45 Normal No
Mystical Butcher Knife 2d4 45 Normal No
Mystical Cleaver 2d4+1 40 Normal No
Mystical Cutlass 2d7+2 45 Normal No
Mystical Double Axe 3d6+4 35 Normal No
Mystical Executioner’s Axe 3d5 33 Normal No
Mystical Halberd 5d6+5 15 Normal No
Mystical Hatchet 1d8+1 40 Normal No
Mystical Katana 1d16 58 Normal No
Mystical Large Battle Axe 3d6+2 38 Normal No
Mystical Longsword 3d5+2 45 Normal No
Mystical Scimitar 2d7+2 47 Normal No
Mystical Two-Handed Axe 5d5+3 30 Normal No
Mystical Viking Sword 1d23 25 Normal No
Scimitar 2d7+2 47 Normal Yes
Stygian Axe 4d7 50 Normal No
Stygian Bardiche 5d6+3 33 Normal No
Stygian Battle Axe 3d6 57 Normal No
Stygian Broadsword 1d18+1 68 Normal No
Stygian Butcher Knife 2d4 68 Normal No
Stygian Cleaver 2d4+1 60 Normal No
Stygian Cutlass 2d7+2 68 Normal No
Stygian Double Axe 3d6+4 53 Normal No
Stygian Executioner’s Axe 3d5 50 Normal No
Stygian Halberd 5d6+5 23 Normal No
Stygian Hatchet 1d8+1 60 Normal No
Stygian Katana 1d16 87 Normal No
Stygian Large Battle Axe 3d6+2 57 Normal No
Stygian Longsword 3d5+2 67 Normal No
Stygian Scimitar 2d7+2 71 Normal No
Stygian Two-Handed Axe 5d5+3 45 Normal No
Stygian Viking Sword 1d23 38 Normal No
Swift Axe 4d7 50 Normal Yes
Swift Bardiche 5d6+3 33 Normal Yes
Swift Battle Axe 3d6 57 Normal Yes
Swift Broadsword 1d18+1 68 Normal Yes
Swift Butcher Knife 2d4 68 Normal Yes
Swift Cleaver 2d4+1 60 Normal Yes
Swift Cutlass 2d7+2 68 Normal Yes
Swift Double Axe 3d6+4 53 Normal Yes
Swift Executioner’s Axe 3d5 50 Normal Yes
Swift Halberd 5d6+5 23 Normal Yes
Swift Hatchet 1d8+1 60 Normal Yes
Swift Katana 1d16 87 Normal Yes
Swift Large Battle Axe 3d6+2 57 Normal Yes
Swift Longsword 3d5+2 67 Normal Yes
Swift Scimitar 2d7+2 71 Normal Yes
Swift Two-Handed Axe 5d5+3 45 Normal Yes
Swift Viking Sword 1d23 38 Normal Yes
Two-Handed Axe 5d5+3 30 Normal Yes
Viking Sword 1d23 25 Normal Yes
Xarafax’s Axe 4d7 50 Normal No

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