Archery

Archery will increase the damage and hit chance with ranged weapons.


WeaponDamage (x dices with x sides + fixed damage)Speed (higher is faster)Hit typeBlocks casting if equipped
Bow of the Air Element4d4+2853NormalNo
Icebow5d5+535NormalYes
Bow4d4+635NormalYes
Fire Bow5d5+535NormalYes
Crossbow5d4+730NormalYes
Heavy Crossbow5d5+725NormalYes
Swift Icebow5d5+553NormalYes
Swift Bow4d4+653NormalYes
Swift Firebow5d5+553NormalYes
Swift Crossbow5d4+745NormalYes
Swift Heavy Crossbow5d5+738NormalYes
Swift Thunder Crossbow6d6+330NormalYes
Mystical Icebow5d5+535NormalNo
Mystical Bow4d4+635NormalNo
Mystical Fire Bow5d5+535NormalNo
Mystical Crossbow5d4+730NormalNo
Mystical Heavy Crossbow5d5+725NormalNo
Mystical Thunder Crossbow6d6+323NormalNo
Stygian Icebow5d5+553NormalNo
Stygian Bow4d4+653NormalNo
Stygian Fire Bow5d5+553NormalNo
Stygian Crossbow5d4+745NormalNo
Stygian Heavy Crossbow5d5+738NormalNo
Stygian Thunder Crossbow6d6+330NormalNo
Dreams Tainted Fury4d4+4153NormalNo
Dekeron's Thunder6d6+1830Spell hit:
Spell: Chain Lightning
Chance of effect: 60%
Circke: 10
No
One Handed Dart Thrower of Amroth5d8+3050Normal
One Handed
No
Thunder Crossbow6d6+323NormalYes