› General › Bugs / Suggestions › Bowcrafting issues
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May 4, 2019 at 1:37 pm #3821
chechu
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Hello all,
After playing for last month as a crafter, I can say I find bowcrafting not well defined according the skill requirements when doing an item and the logs difficulty, let me put examples of what I mean:
I’ll compare Bowcrafting with other crafter skills according to items, its crafting difficulties and a table regarding the difficult increase when using higher resources.
First of all let me put here the full resource table according to its difficulty (skill required to use them)
LOGS
Normal 0
Pinetree 15
Cherry 28
Oak 39
Purple Passion 50
Golden Reflection 59
Hard Ranger 65
Jade 68
Darkwood 77
Stonewood 84
Sun 91
Gauntlet 95
Swamp 98
Stardust 105
Silver Leaf 110
Stormteal 114
Emerald 118
Blood 122
Crystal 125
Bloodhorse 127
Doom 128
Goddess 129
Zulu 130
Darkness 140
Elven 150ORES
Iron 0
Gold 1
Spike 5
Fruity 10
Bronze 15
Ice Rock 20
Black Dwarf 25
Dull Copper 30
Platinum 35
Silver Rock 40
Dark Pagan 45
Copper 50
Mystic 55
Spectral 60
Old Britain 65
Onyx 70
Red Elven 75
Undead 80
Pyrite 85
Virginity 90
Malachite 95
Lavarock 97
Azurite 98
Dripstone 100
Executor 104
Peachblue 108
Destruction 112
Anra 116
Crystal 119
Doom 122
Goddess 125
Ebon Twilight Sapphire 130
Dark Sable Ruby 130
Radiant Nimbus Diamond 140
New Zulu 150Now I will go into more details for each skill in order to give a full and descriptive comparison with Bowcrafting.
CARPENTRY
Best way to train Capentry is doing Clubs. Clubs requires 99 skill and here’s the difficult increase when using other resources:Pinetree 102
Cherry 106
Oak 108
Purple Passion 111
Golden Reflection 113
Hard Ranger 115
Jade 116
Darkwood 118
Stonewood 120
Sun 121
Gauntlet 122
Swamp 123
Stardust 125
Silver Leaf 126
Stormteal 127
Emerald 128Won’t go any further since with emerald you cap Carpentry.
Details:
Emerald Log difficulty: 118
Emerald Club defficulty: 128Emerald Club difficulty > Emerald Log skill required (OK).
BLACKSMITHY
Best way to level Blacksmithy is crafting BreastPlate (this example is much closer to Bowcraft since Heavy X-Bows requires 80 skill, and BreastPlate does require 85 kill).
Here’s the difficult increase when using other resources when crafting BreastPlate:Iron 85
Spike 86
Fruity 88
Bronze 90
Ice Rock 91
Black Dwarf 93
Dull Copper 95
Platinum 96
Silver Rock 98
Dark Pagan 100
Copper 101
Mystic 103
Spectral 105
Old Britain 106
Onyx 108
Red Elven 110
Undead 111
Pyrite 113
Virginity 115Will do until here to show the example.
Details:
Virginity Ore difficulty: 90
Virginity BreastPlate defficulty: 115Virginity BreastPlate defficulty > irginity Ore difficulty (OK).
Let’s now go further with Bowcrafting.
BOWCRAFTING
First of all I don’t understand why arrows doesn’t give any skill gain when they require 114+ skill, they should give skill gain according not only for the skill requirement but for the resources required, in my opinion.Ok, going into details when leveling bowcrafting, doing Heavy X-Bows, they require 80 skill. Here’s the difficult increase when using other resources when crafting heavy x-bows:
Normal 80
Pinetree 83
Cherry 87
Oak 89
Purple Passion 92
Golden Reflection 94
Hard Ranger 96
Jade 97
Darkwood 99
Stonewood 101
Sun 102
Gauntlet 103
Swamp 104
Stardust 106
Silver Leaf 107 -> threshold
Stormteal 108
Emerald 109
Blood 110
Crystal 111Ok, here’s the main problem looking into this table. How can be higher the difficulty to use a resources (Stormteal log requieres 114 skill to be used), than the skill required to craft the item (StormTeal Heavy X-Bow requires 108 skill…)
This only has no sense but makes the leveling of this skill really really hard.
Leveling Bowcraft to 125 allowing you to use Crystal is something really hard. At 125 you will be able to USE Crystal, regarding log difficulty, but the Bowcrafting difficulty crafting Crystal Heavy X-Bows is 111, so, as you can imagine, getting gains with a difference of +14 skill is really hard, and it really has no sense that a item is easier to craft then the difficulty of the log itself.This situation only happens with Bowcrafting, Tinkering is ok, even with Blank Scrolls or Key Rings, the skill difficulty is properly compensated with the logs/ores difficulty.
In my opinion this should be adapted, not just only to the skill gain, but following a normal logic of skill difficulty and log difficulty. The difficulty of crafting an item it should be never easier than the difficulty of the resource itself.
Regards,
Chechu.
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