Bowcrafting issues

General Bugs / Suggestions Bowcrafting issues

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    chechu
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    Hello all,

    After playing for last month as a crafter, I can say I find bowcrafting not well defined according the skill requirements when doing an item and the logs difficulty, let me put examples of what I mean:

    I’ll compare Bowcrafting with other crafter skills according to items, its crafting difficulties and a table regarding the difficult increase when using higher resources.

    First of all let me put here the full resource table according to its difficulty (skill required to use them)

    LOGS

    Normal 0
    Pinetree 15
    Cherry 28
    Oak 39
    Purple Passion 50
    Golden Reflection 59
    Hard Ranger 65
    Jade 68
    Darkwood 77
    Stonewood 84
    Sun 91
    Gauntlet 95
    Swamp 98
    Stardust 105
    Silver Leaf 110
    Stormteal 114
    Emerald 118
    Blood 122
    Crystal 125
    Bloodhorse 127
    Doom 128
    Goddess 129
    Zulu 130
    Darkness 140
    Elven 150

    ORES

    Iron 0
    Gold 1
    Spike 5
    Fruity 10
    Bronze 15
    Ice Rock 20
    Black Dwarf 25
    Dull Copper 30
    Platinum 35
    Silver Rock 40
    Dark Pagan 45
    Copper 50
    Mystic 55
    Spectral 60
    Old Britain 65
    Onyx 70
    Red Elven 75
    Undead 80
    Pyrite 85
    Virginity 90
    Malachite 95
    Lavarock 97
    Azurite 98
    Dripstone 100
    Executor 104
    Peachblue 108
    Destruction 112
    Anra 116
    Crystal 119
    Doom 122
    Goddess 125
    Ebon Twilight Sapphire 130
    Dark Sable Ruby 130
    Radiant Nimbus Diamond 140
    New Zulu 150

    Now I will go into more details for each skill in order to give a full and descriptive comparison with Bowcrafting.

    CARPENTRY
    Best way to train Capentry is doing Clubs. Clubs requires 99 skill and here’s the difficult increase when using other resources:

    Pinetree 102
    Cherry 106
    Oak 108
    Purple Passion 111
    Golden Reflection 113
    Hard Ranger 115
    Jade 116
    Darkwood 118
    Stonewood 120
    Sun 121
    Gauntlet 122
    Swamp 123
    Stardust 125
    Silver Leaf 126
    Stormteal 127
    Emerald 128

    Won’t go any further since with emerald you cap Carpentry.

    Details:

    Emerald Log difficulty: 118
    Emerald Club defficulty: 128

    Emerald Club difficulty > Emerald Log skill required (OK).

    BLACKSMITHY
    Best way to level Blacksmithy is crafting BreastPlate (this example is much closer to Bowcraft since Heavy X-Bows requires 80 skill, and BreastPlate does require 85 kill).
    Here’s the difficult increase when using other resources when crafting BreastPlate:

    Iron 85
    Spike 86
    Fruity 88
    Bronze 90
    Ice Rock 91
    Black Dwarf 93
    Dull Copper 95
    Platinum 96
    Silver Rock 98
    Dark Pagan 100
    Copper 101
    Mystic 103
    Spectral 105
    Old Britain 106
    Onyx 108
    Red Elven 110
    Undead 111
    Pyrite 113
    Virginity 115

    Will do until here to show the example.

    Details:

    Virginity Ore difficulty: 90
    Virginity BreastPlate defficulty: 115

    Virginity BreastPlate defficulty > irginity Ore difficulty (OK).

    Let’s now go further with Bowcrafting.

    BOWCRAFTING
    First of all I don’t understand why arrows doesn’t give any skill gain when they require 114+ skill, they should give skill gain according not only for the skill requirement but for the resources required, in my opinion.

    Ok, going into details when leveling bowcrafting, doing Heavy X-Bows, they require 80 skill. Here’s the difficult increase when using other resources when crafting heavy x-bows:

    Normal 80
    Pinetree 83
    Cherry 87
    Oak 89
    Purple Passion 92
    Golden Reflection 94
    Hard Ranger 96
    Jade 97
    Darkwood 99
    Stonewood 101
    Sun 102
    Gauntlet 103
    Swamp 104
    Stardust 106
    Silver Leaf 107 -> threshold
    Stormteal 108
    Emerald 109
    Blood 110
    Crystal 111

    Ok, here’s the main problem looking into this table. How can be higher the difficulty to use a resources (Stormteal log requieres 114 skill to be used), than the skill required to craft the item (StormTeal Heavy X-Bow requires 108 skill…)

    This only has no sense but makes the leveling of this skill really really hard.
    Leveling Bowcraft to 125 allowing you to use Crystal is something really hard. At 125 you will be able to USE Crystal, regarding log difficulty, but the Bowcrafting difficulty crafting Crystal Heavy X-Bows is 111, so, as you can imagine, getting gains with a difference of +14 skill is really hard, and it really has no sense that a item is easier to craft then the difficulty of the log itself.

    This situation only happens with Bowcrafting, Tinkering is ok, even with Blank Scrolls or Key Rings, the skill difficulty is properly compensated with the logs/ores difficulty.

    In my opinion this should be adapted, not just only to the skill gain, but following a normal logic of skill difficulty and log difficulty. The difficulty of crafting an item it should be never easier than the difficulty of the resource itself.

    Regards,

    Chechu.

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