Healing/Ress using Camping?

General Bugs / Suggestions Healing/Ress using Camping?

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
  • #1055
    • Topics - 7
    • Replies - 4
    • Total - 11
    • Neophyte

    What do you think about be able to healself or ress a friend/player based on Camping skill?


      Personally i’m not in favor of this idea. Rangers already have it easy. Giving them more abilities like resurrecting and healing others seems a bit over the top. But feel free to have a discussion. If there’s enough people in favor it can always be changed.

      • Topics - 2
      • Replies - 16
      • Total - 18
      • Neophyte

      I lean the same way as Nagash, rangers already have a lot going for them.

      It does have a nice thematic ring to it, make a safe campsite.
      If it were to be done, I’d say it needs to be slow enough not to affect balance, and fit with the feel of the skill/class.
      For example, if you have a campfire outside in a wooded area, with no monsters closeby, the fire could act as a resgate or similar to a ship’s res ability after its been burning for a bit.
      However, that seems like a lot of effort to make and in practice, running to a resgate will be quicker and thus used more.

      Making the fire heal has balance implications, as that would make the ranger the only class able to heal after resurrection.

    Viewing 3 posts - 1 through 3 (of 3 total)
    • You must be logged in to reply to this topic.