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› General › Bugs / Suggestions › Mining in safe zones
As you’ve been aware there have been some recent incidents in the ocllo mine. As such I want to raise the discussion on how to make mining more “interesting”. For the moment ocllo mine has become a safe zone until we figure out what to do next. Feel free to supply us with your thoughts and ideas.
Some ideas:
– Make safe/guarded mines only mine up to a certain ore (for example peachblue).
– Have Bulk order deeds and let miners do some crafting to complete the deed and then return those deeds for an x amount of a higher ore.
– Make the ocllo mine have wandering guards while still keeping it guarded.
Let’s hear your thoughts about this? What do you think we should do?
– Have Bulk order deeds and let miners do some crafting to complete the deed and then return those deeds for an x amount of a higher ore.
this but itens and monets too
edit: whoa quoting is weird here
ZHaustralia had mystical ore nodes on the lower levels of dungeons you could only mine with a special pickaxe and a classed crafter. This meant you really had to team up with people to get that stuff out.
Where is the ocllo mine?