As you’ve been aware there have been some recent incidents in the ocllo mine. As such I want to raise the discussion on how to make mining more “interesting”. For the moment ocllo mine has become a safe zone until we figure out what to do next. Feel free to supply us with your thoughts and ideas.
– Make safe/guarded mines only mine up to a certain ore (for example peachblue).
– Have Bulk order deeds and let miners do some crafting to complete the deed and then return those deeds for an x amount of a higher ore.
– Make the ocllo mine have wandering guards while still keeping it guarded.
Let’s hear your thoughts about this? What do you think we should do?
ZHaustralia had mystical ore nodes on the lower levels of dungeons you could only mine with a special pickaxe and a classed crafter. This meant you really had to team up with people to get that stuff out.