Blog Archives

Unscheduled maintenance 8/6-2019

Hi guys, yet another unscheduled maintenance i’m afraid. It’s not because something unexpected happen rather then i’m not sure when i have the time to add updates so it’s hard to schedule the downtime, sorry for that!

Shard is now online!


To get rid of some items in the world and create a smoother experience for us all we decided to add a new event that is ongoing all the time. The event is to trash as many items as possible, items that can stack won’t count. You can throw the trash in any trashcan in the world and check your progress with .trashlb .

The first round will be about one week long and end 16/6-2019 around 20:00 CET, staff will then clear the leaderboard and hand out rewards to the best cleaners!

The event will start over directly when the leaderboard is cleared and you can all try to reach the top again. The next end dates can be whenever, so try to stay on top!


Update list:

Houses/Boats:
Boats can no longer be placed from inside houses/boats for real.

Spells/Songs:
Fixed a bug with the new boost system that made steel clothing not give armor.
Spells should now correctly have the right circles.

NPCs:
Monster that are spec thief will now bypass poison protection.
Spiderlord has been updated with new features.

Commands:
Added .trashlb (Will bring up the trash event leaderboard).

Info-vault:
Added .trashlb to the command list.

Misc:
Starting gold changed to 100.

Staff:
Reworked GM privs, set up more security etc.
Promoted Cinnamon to GM.

Read More

Unscheduled maintenance 2/6-2019

Sorry for the long wait guys, I havn’t been home for quite some time now and when I finaly got home I had a ton of other stuff that had to be done before I could get back to scripting again.

Hope you understand, enjoy the updates.
//Dreams


Shard is now up again.

Update list:

House/boats: 
You can no longer place boats from inside a house/boat. 
 
Spells/Songs: 
You can no longer hit players in safe zones with song of sirens. 
Buffs/Debuffs should no longer bug out on players nor NPCs. 
Buffs/Debuffs should now show correct values in the messages. 
 
PvP Arena: 
You can now bet gold when PvPing in the PvP arena. 
 
Misc: 
Disabled some features for Orion client. 
Added some special characters for guild abbreviations. 
 
Commands: 
Fixed a bug that would allow you to .cast multiple spells/songs at the same time.


Read More

Maintenance 7/4-2019 15:00

Shard taken down for some updates, list will come while the shard is down.

Shard is up again, sorry for the delay!

Update list:

Skills: 
You can no longer beg from player vendors. 
You can no longer snoop player vendors/warriors for hire. 
 
Items: 
Blackrock now have less chance of dispelling. 
 
Spells/Songs: 
Buffs/Curses have been lowered by 20%. 
You will no longer be able to stay hidden when casting songs. 
 
NPCS: 
If detected by a monster you will now receive a message over your head.
Monsters should no longer target players out of sight with mass spells. 
 
Misc: 
Dungeon teleporters should now be fixed. 
.email should now work again.

Read More

Maintenance 20:00 CET 31/3-2019

Will do a restart 20:00CET tonight to add some updates.

The shard is now online again!

Info-vault: 
Added new GM weapons. 
 
Spells: 
You can no longer summon creatures inside multis. 
Liche spell is now activated again. 
Transformation spells will now transform you if you are unmounted. 
Buff icons are now in the game, you can open your buff bar at the little diamond on your status bar. 
Reworked the buff system. 
 
Items: 
Holy scrolls now weigh less. 
Added GM weapon for wrestling, check info vault for more information. 
Added GM item for thiefs, check info vault for more information. 
 
NPCS: 
Bosses have now become smarter. 
Gave Highpriest uncurse a max charge of 60k. 
 
Misc: 
You can no longer bug change your name. 
You will no longer be able to walk onto a gangplank from land. 
You can now leave town membership even if you candidate for mayor. 
Dungeon teleporters should no longer fail to create. 
Reworked class system to enforce your true class level onto you. 

Read More

Unscheduled maintenance 3/3-19 22:15 CET

Shard is now up again!

Update list:

Spells:
Meteor Swarm will no longer hit the caster if standing too close to the target.

Houses:
Fixed a bug that would allow you to place stuff outside your home as a yard.
You can now double-click house signs from inside the house.

Items:
Added a GM Shepherd’s Crook, more info found in the vault.

Misc:
Added some changes to login system to tell you whats wrong when not being able to connect.

Commands:
Added .ph to show you what power hour that is currently active.

Champion spawn:
Rikktor will no longer instantly die.

Staff:
Promoted Amroth to Seer.
Added more staff security stuff.

Infovault:
Added Shady Merchant to Snooping and Stealing.
Added .ph to commands list.
Added that mages can use quarter, black and gnarled staffs for free.
Added GM Shepherd’s Crook info.

Read More

Relaunch 14th of December 18:00CET

To start off, we know that we have been very absent lately. This is because of life, there will always be times where we will be more busy than we wish.

When we started this shard we decided that we would keep it up as long as players wanted it to be up. We had a plan that we could have a shard online that wouldn’t require staff interaction and we managed that to a certain extent but there will always be a small need no matter what you do with scripts. Unfortunately this part is nothing we can do about, because of our limited time and the lack of trustworthy staff in our community this is how we will continue to roll.

To give this shard another chance to get alive again we decided it needed a reset to allow new and old players to start off on the same terms again. With this we mean a full character and item wipe.

As this is happening we also decided to add changes that wouldn’t be possible without this. We want to balance the playing field a bit, so hardcore players won’t become “unkillable” from the normal players. We also want to make it easier to train your skills/stats to get you quicker out in the world. And when you get out there we want it to be easier to get the items you want.

We know that people will have mixed feelings about this and we understand that we can’t make everyone happy. To show our appreciation for all our old/current players we decided to add some stuff that only you can take part off! To receive these stuff you will need to have an account with players on already.

In this new age all towns are taken back from the monsters and now flourish again full with NPC’s and democracy. Town systems are back in the game just like back in the days!

Shard will be down from today until the launch date, this is because of work we need to do on the server that wouldn’t make it a fun experience for you anyway with lags/shut downs etc. We will also install some new hardware to the server so we can have more features available for us.

We will relaunch the server back up the 14th of December 18:00CET 2018! Check out the new updates below.

Change log for the new start:

Skills/Stats:
Skill gain has been increased for all skills.
Skill gain for first gen players has increased above that.
Stat gain system reworked.
Stat gain from all skills have been increased.
You can no longer max Bowcraft with just shaft/feathers.
You can now use kindlings from your backpack.
You can now find gems (ebon, dsr, rnd) inside safe/guarded areas again.
The chance of finding zulu/gems (ebon, dsr, rnd) have been decreased inside of safe/guarded areas.
The chance of finding zulu/gems (ebon, dsr, rnd) have been increased outside of safe/guarded areas.
You will now receive double the amount of zulu/gems (ebon, dsr, rnd) outside of safe/guarded areas.
Using omeros will now double the amount of zulu ore you get.

Items:
Fighting skill items that shared names (Arms masters etc) now have different names.
Nagash’s Staff of Sorcery now boost less.
Stat mods now give +2 per level instead of 5.
Added stat potions that will take you above the 130 cap to a max of 150, drops from champion boss.
Added Legendary skill items that will give +10 points up to max 150.
GM armors/weapons are now unbreakable.
You can no longer place statues etc outside your home.
GM Armors/weapons now show a yellow text when clicked to show its unbreakable.
GM Weapons used to harvest materials will no longer break if too low skill.
You can now use kindlings from your backpack.
Kindlings now disappear abit quicker from the ground.
Spear of Renah now have a chance to cast meteor swarm.
Halberd of Alcatraz is now 2 tiles and hit slow but hard.
Enchanted Sword of Zulu now have a chance to cast one of 5 different kind of spells.
Erik’s Big Basher is now a dragon slayer weapon.
Dekeron’s Thunder now have a higher cast chance.
Bardiche of Lynx is now 2 tiles and has a random slaytype each hit.
Axe of Anias now have a chance to cast explosion.
Piercing weapons is now removed from the loot.
Void weapons now deals increased damage.

Loot:
Loot from bosses are now less random.
Loot from bosses are now a bit higher.
Stat mods are now less rare.
Finding items with multiple mods on them are now less random.
Added Legendary skill items to loot(very rare).
Gold from mobs are now less then before.
Power tomes / transcendence scrolls are now a bit easier to find.
Gm Weaps/armors are now a bit easier to find.
Earth/necro/holy/song books are now a bit easier to find from bosses.

Event:
Added Power hour for double skill gain.
Added Power hour for half crafting material cost, this includes (Alchemy(regular reagents), Blacksmithing, Bowcraft, Carpentry, Cartography, Cooking, Tailoring and Tinkering) It does not include crafting stuff that usually consume a whole stack when made, like kindlings.
Added Power hour for hunting, this will increase the chance of items to drop but not the level of items. This will also increase the amount of stackable items dropping.
One of the three kinds of power-hours will now be randomly activated during Sundays at 20:00 CET (Will be broadcasted when it goes live and when it ends).

Misc:
New race added called Omega, only available for First gen accounts.
Added Town stone system.
You can now find a shady merchant in Buccaneer’s den.
Added champion spawn, champion monsters have purple names so you know which ones to kill.

NPC:
Merchants should no longer get stuck underground.
Dark Lancer now deals abit less damage.

Commands:
.showcaps now show stat caps aswell.

Explanations:

Stat potions:
There will be one kind of potion for each different stat, they will be clearly named so you know which stat it will yield.
When used you will gain 1 statpoint and increase your cap by 1. Your cap can be increased up to 150 base stat after that the potions will not grant a higher cap.
You can however still use the stat potions to increase your statpoints if you havn’t reach your cap yet.

Champion spawns:
Champion spawns will spawn waves of monsters that you need to kill as quick as possible. Failing to kill them quick enough will reset the spawn so make sure you have what it takes.
While killing the champion monsters there will spawn white candles on the champion spawn showing your progress on the current wave. You will need 4 white candles to complete a wave and spawn a red candle indicating you completed a wave. There is 16 waves to complete before the champion boss spawns. Disclaimer, this is not a task for a solo player and estimated time to finish this is around 1 hour for 4 highly geared players.

Read More